Second Life (http://secondlife.com) is a virtual environment that involves user-designed avatars, verbal and nonverbal communication, and a

Question:

Second Life (http://secondlife.com) is a virtual environment that involves user-designed avatars, verbal and nonverbal communication, and a whimsical take on the laws of physics. How might such an environment affect a group collaborating on a 3-D design project? Meet with a group of classmates in Second Life or a similar environment to discuss such a project. Take notes on your interactions, paying particular attention to the environment's impact on your attitudes, perspectives, and goals.

Fantastic news! We've Found the answer you've been seeking!

Step by Step Answer:

Related Book For  book-img-for-question

Solving Problems In Technical Communication

ISBN: 9780226924076

1st Edition

Authors: Johndan Johnson-Eilola, Stuart A. Selber

Question Posted: