How do I figure out the public Block(int y, int x, int size) // this contructor creates
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public Block(int y, int x, int size) // this contructor creates a 2D placeholder of null value; //these values will be populated later with calls to setTile() public Block(int y, int x, int size, byte color) // overloaded constuctor that creates a 2D matrix with actual tile objects; /o need to call setTile afterwards public Block scaleUp() // scales up the block (double size)
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