The paper Examining Communication- and Media- Based Recreational Sedentary Behaviors Among Canadian Youth: Results from the COMPASS

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The paper “Examining Communication- and Media- Based Recreational Sedentary Behaviors Among Canadian Youth: Results from the COMPASS Study” (Preventive Medicine [2015]: 74–80) estimated that the time spent playing video or computer games by high school boys had a mean of 123.4 minutes per day and a standard deviation of 117.1 minutes per day. Based on this mean and standard deviation, explain why it is not reasonable to think that the distribution of the random variable x = time spent playing video or computer games is approximately normal.

Distribution
The word "distribution" has several meanings in the financial world, most of them pertaining to the payment of assets from a fund, account, or individual security to an investor or beneficiary. Retirement account distributions are among the most...
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Introduction To Statistics And Data Analysis

ISBN: 9781337793612

6th Edition

Authors: Roxy Peck, Chris Olsen, Tom Short

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