Write an inheritance hierarchy of three-dimensional shapes. Make a top-level shape interface that has methods for getting
Question:
Write an inheritance hierarchy of three-dimensional shapes. Make a top-level shape interface that has methods for getting information such as the volume and surface area of a three-dimensional shape. Then make classes and subclasses that implement various shapes such as cubes, rectangular prisms, spheres, triangular prisms, cones, and cylinders. Place common behavior in superclasses whenever possible, and use abstract classes as appropriate. Add methods to the subclasses to represent the unique behavior of each three-dimensional shape, such as a method to get a sphere’s radius.
Fantastic news! We've Found the answer you've been seeking!
Step by Step Answer:
Related Book For
Building Java Programs A Back To Basics Approach
ISBN: 9780135471944
5th Edition
Authors: Stuart Reges, Marty Stepp
Question Posted: