Given the growing popularity of video games among young people, one study examined how women are portrayed

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Given the growing popularity of video games among young people, one study examined how women are portrayed in these games (Dietz, 1998). Dr. Dietz was particularly interested in whether video games maintain gender role stereotypes or contain violence against women. She viewed 25 video games with human characters popular at that time and defined the primary role of women in each of them. Each video game was placed into one of five groups: no female characters, female characters portrayed as sex objects, females as the victim, females as the hero, or females in traditional feminine roles.

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a. Create a frequency distribution table for these data.

b. What level of measurement is this variable?

c. Construct an appropriate figure for these data.

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