Question: In 2013, e-Games spent $8,000,000 developing new software. Of this amount, $5,300,000 was spent before July 2013-when technological feasibility was established. The product was marketed

In 2013, e-Games spent $8,000,000 developing new software. Of this amount, $5,300,000 was spent before July 2013-when technological feasibility was established. The product was marketed to consumers beginning in September 2013. E-Games estimates total revenue of $20,000,000 to be earned during the software's 3-year life (calculated from the September 1 product release date). During 2013, revenue of $10,000,000 was recognized.

Required:

1. Prepare the 2013 journal entries to record the developments costs.

2. Compute the amount of amortization to be recognized in 2013 and prepare the appropriate journal entry, if any.

3. Next Level What is the justification for treating software development costs differently from R&D costs?

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