Question: Software development is an inherently risky and uncertain process. For example, there are many examples of software that couldn't be finished by the scheduled release

Software development is an inherently risky and uncertain process. For example, there are many examples of software that couldn't be "finished" by the scheduled release date-bugs still remained and features weren't ready. (Many people believe this was the case with Office 2007.) How might you simulate the development of a software product? What random inputs would be required? Which outputs would be of interest? Which measures of the probability distributions of these outputs would be most important?

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