In problem use the Runge-Kutta method to approximate x(0.2) and y(0.2). First use h = 0.2 and

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In problem use the Runge-Kutta method to approximate x(0.2) and y(0.2). First use h = 0.2 and then use h = 0.1. Use a numerical solver and h = 0.1 to graph the solution in a neighborhood of t = 0.

x' = x + 2y

y' = 4x + 3y

x(0) = 1, y(0) = 1

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