Question: 1 . [ 3 5 points ] Short answer a ) ( 4 points ) What are two transformations where we rely on using homogeneous
points Short answer
a points What are two transformations where we rely on using homogeneous coordinates?
b points What are the model, view, and projection transformations?
c point When does aliasing occur?
d points What are rods and cones?
e points State one problem with the painter's algorithm for handling visibility?
f point What is backface culling and explain one way to do it
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