Question: 1 4 . 3 ( The Circle class ) Implement ( add ) the relational operators ( < , < = , = = ,

14.3(The Circle class)
Implement (add) the relational operators (<,<=,==,!=,>,>=) in the Circle class in Listing 10.9, provided below for your convenience, to order the Circle objects according to their radii.
#ifndef CIRCLE_H
#define CIRCLE_H
class Circle
{
public:
Circle();
Circle(double);
double getArea() const;
double getRadius() const;
void setRadius(double);
static int getNumberOfObjects();
private:
double radius;
static int numberOfObjects;
};
#endif
IMPORTANT:
Students regularly submit the Circle.h without implementing the relational operators. Which is basically the listing 10.10. Please understand, you should use listing 10.10, as the base and add the additional methods. The final submission includes the Circle.h, Circle.cpp, and the test program.
#include "Circle.h"
int Circle::numberOfObjects =0;
// Construct a circle object
Circle::Circle()
{
radius =1;
numberOfObjects++;
}
// Construct a circle object
Circle::Circle(double newRadius)
{
radius = newRadius;
numberOfObjects++;
}
// Return the area of this circle
double Circle::getArea() const
{
return radius * radius *3.14159;
}
// Return the radius of this circle
double Circle::getRadius() const
{
return radius;
}
// Set a new radius
void Circle::setRadius(double newRadius)
{
radius =(newRadius >=0)? newRadius : 0;
}
// Return the number of circle objects
int Circle::getNumberOfObjects()
{
return numberOfObjects;
}

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