Question: 1. Graphics System (Chapter 1) General graphics system (1.1.5) Generations of graphics technology Examples of applications (could you give at least one different type of
1. Graphics System (Chapter 1) General graphics system (1.1.5) Generations of graphics technology Examples of applications (could you give at least one different type of application that is not mentioned in the lecture note?) Basic concepts of pixel, frame buffer, resolution, depth (or precision) Basic concept of rasterization (or scan conversion) The pipeline architecture (1.4.4] Brief explanation of the functionality of each component of the pipeline Application programmer's model [1.4.11]
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