Question: 1. How does a programmer determine what arguments should be passed into a method versus provided by other means (global or local to the method)?
1. How does a programmer determine what arguments should be passed into a method versus provided by other means (global or local to the method)? 2. How does a programmer determine the methods that should make up a program, bearing in mind the principles of information hiding, cohesion, and coupling?
3-Discuss the types of information that a programmer should make available about a class he or she has written.
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