Question: 1 . ( ( mathbf { 2 0 } ) points ) You run a local electronics store, and a company has

1.(\(\mathbf{20}\) points) You run a local electronics store, and a company has contracted you to sell them 25 rovers that can climb stairs. They are asking for very specific sensors, so you will need to assemble each rover separately. From past experience you know that assembling a new configuration of a rover takes 3 hours. You budget \(\$ 60\) per hour of your time and the parts going into each rover cost \(\$ 250\). Your learning rate for a mechanical task is \(80\%\). a. Assuming your learning rate remains constant, how long will it take to assemble the \(25^{\text {th }}\) rover? b. What is the average assembly time for the 25 rovers? Assume that the approximation formula is valid. c. How much would you charge the company if you wanted to get \(\$ 750\) profit from this contract? Assume that all overhead is included in the \(\$ 60\) per hour rate. d. How much should you charge, if you assume that you cannot assemble a rover in less than 1.5 hours? In other words, the effect of learning stops at some point.
1 . ( \ ( \ mathbf { 2 0 } \ ) points ) You run a

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