Question: 1. Pooling is straightforward. Below we have a max pool kernel of stride=2. A pooling kernel of stride two will halve the x and y

 1. Pooling is straightforward. Below we have a max pool kernel

1. Pooling is straightforward. Below we have a max pool kernel of stride=2. A pooling kernel of stride two will halve the x and y dimensions of the image. 3 5 6 2 1 4 5 7 4 Max pool (2,2) 6 9 5 2 3 7 2 1 4 6 4 1 4 2 5 4 5 8 9 2 2 567/21 5 0 4 8 9 7 8 7 6 95

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