Question: 17.4 (3) Implement the association in Figure E15.3. Use one-way or two-way pointers as the seman- tics of the problem dictates. Explain your answer. Exercises

 17.4 (3) Implement the association in Figure E15.3. Use one-way or

17.4 (3) Implement the association in Figure E15.3. Use one-way or two-way pointers as the seman- tics of the problem dictates. Explain your answer. Exercises 295 CardCollection Card visibility: Visibility location:Point initialize insert fabstract) delete fabstract) .1 suit: Suit (ordered rank:Ranlk display compare discard Hand Pile initialSize:integer insert delete sort topOfPile bottomOfPile draw insert delete Deck DiscardPile DrawPile shuffle deal initialize Figure E15.3 Portion of a class diagram of a card-playing program 17.4 (3) Implement the association in Figure E15.3. Use one-way or two-way pointers as the seman- tics of the problem dictates. Explain your answer. Exercises 295 CardCollection Card visibility: Visibility location:Point initialize insert fabstract) delete fabstract) .1 suit: Suit (ordered rank:Ranlk display compare discard Hand Pile initialSize:integer insert delete sort topOfPile bottomOfPile draw insert delete Deck DiscardPile DrawPile shuffle deal initialize Figure E15.3 Portion of a class diagram of a card-playing program

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