Question: ( 2 0 points ) ( Graph Search and Adversarial Search ) Given the following weighted graph where S is the start state and G
pointsGraph Search and Adversarial Search Given the following weighted graph where S is the start state and G G are goal states:
d points If this were a twoplayer game where MAX starts at S and MIN controls the
next move:
Draw the minimax game tree assuming edge weights are scores
What would be MAX's best first move?
e points For the game tree from part d show how alphabeta pruning would work.
Which nodes would be pruned?
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