Question: 3 D Viewing: ( Programming problem ) Consider the same L shaped object of Problem 1 . Do the following operations to view this prismatic

3D Viewing:
(Programming problem) Consider the same L shaped object of Problem 1. Do the following
operations to view this prismatic object (Matlab/C++/Python):
Place camera center at (0,0,-10), the look at point of the L shaped object is at (2.5,3,1.5)
and the Upvector is given by (0,1,0). Show how the object looks after this viewing
transformation is performed. Show your manual calculations to derive the entries of the
overall transformation matrix. Submit your code and a plot showing the view of the object.
(A) Perform orthographic projection of the prismatic object on x-Y plane using orthographic
transformation and show the object.
(B) Perform perspective division to get the normalized device coordinates and then perform a
window to viewport transformation of the orthographic view obtained in Problem (A) above
to display the object in the viewport defined by Figure 2B. The size of the window depends
on the screen resolution of your computer.
(0,0)
Note: Figure is not to the scale
Figure 2B
NOTE: Problem 1 and 2 are independent of each other and should be done separately.
 3D Viewing: (Programming problem) Consider the same L shaped object of

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