Question: 3. Two Paradigms (Chapter 2) What is the immediate mode graphics? What is the retained mode graphics? What is main difference between the above two?

 3. Two Paradigms (Chapter 2) What is the immediate mode graphics?

3. Two Paradigms (Chapter 2) What is the immediate mode graphics? What is the retained mode graphics? What is main difference between the above two? Major groups of API functions (Section 2.3) Give examples of each group WebGL organization (2.3.10]

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