Question: 4. The following code opens up an arrow marker on the screen, which can be moved around using additional commands like backward, right.left: import turtle

 4. The following code opens up an arrow marker on the

4. The following code opens up an arrow marker on the screen, which can be moved around using additional commands like backward, right.left: import turtle turtle position (0.00 0.00) Extend the code above to generate the following shapes (dimensions do not matter) (a) a square (b) a hexagon

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