Question: a ) Define computer graphics ( CG ) ( 0 3 marks ) b ) Explain the Significance of CG in computer science. ( 0

a) Define computer graphics (CG)(03 marks)
b) Explain the Significance of CG in computer science. (03 marks)
c) Discuss two major applications of computer graphics. (04 marks)
d) Explain the role of computer graphics in virtual reality. (07 marks)
e) Define transformations in computer graphics (03 marks)
f) Explain the importance of transformations in computer graphics. (05 marks)
g) Discuss three types of transformations commonly used in computer graphics. (08 marks)
h) Provide examples of real-world applications that require transformations. (07 marks)
a).Define refraction in the context of computer graphics (3 marks)
a) Discuss two applications of refractions in rendering transparent materials. (4 marks)
b) Discuss four techniques and algorithms used for surface modelling in computer graphics.
(8 marks)
c) Explain the concept of surface scattering (BSDFs) and its significance in achieving ealistic
material appearance. (5 marks)
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Question 3:
a) Describe the process of ray casting in computer graphics and its role in generating realistic images. (8 marks)
b) Explain the principles and algorithms involved in photon mapping for global illumination simulation.
(9 marks)
c) Discuss the concept of texture mapping and its applications in enhancing the visual quality of rendered objects. (8 marks)
a) Define transformations in computer graphics. (4 marks
b) Explain the role of transformations in manipulating objects in 2D and 3D space. (4 mark
c)
d) Discuss the differences between translation, rotation, and scaling transformatio including their mathematical representations. (9 mar
e) Provide examples of real-world applications where transformations are used to manipulate graphical objects. (8 marks
Question 5:
a) Discuss the concept of texture transformations and their use in mapping textures onto 3D c (8marks
b) Explain the different types of texture transformations, such as translation, rotation, and and how they affect the texture mapping process. (9marks
c) Discuss the challenges and considerations involved in aligning textures properly on com surfaces. (8marks
Question 6:
a) Define homogeneous coordinates and explain their significance in transformations.
b) How are they used in computer graphics? (9 marks)
c) Discuss the concept of affine transformations and their properties. Provide examples of affine transformations used in computer graphics (8 marks)
affine transformations used in computer graphics. (8 marks)
d) Explain the concept of composite transformations
e) How multiple transformations can be concatenated to achieve complex effects? (8marks)

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