Question: A drunkard's walk involves an individual wandering from the origin in 3 D space, represented by the coordinates ( 0 , 0 , 0 )
A "drunkard's walk" involves an individual wandering from the origin in D space,
represented by the coordinates With each step they take, they move randomly in one of six
possible directions: north positive yaxis south negative yaxis east positive xaxis west
negative xaxis up positive zaxis or down negative zaxis each with a probability. As
the individual takes more steps, they must remember where they started and continue moving
randomly.
The objective is to determine how far the individual will be from the starting point after
taking N number of steps. We can create a C program to simulate this random walking motion in
D for N steps. This program should ask the user to input an integer representing the number of
steps to be taken. It should work for any positive value of steps, even for a large number. However,
the program should display an error message if the user enters an invalid number such as a
negative value or zero After each step, the program should show the current D coordinates of
the random walker with respect to the origin Finally, when the random walker has
completed all the steps, the program should calculate and display the squared distance from the
origin, which is determined by the formula x
yz
hint to use a random number between two number in c
#include
#include meh
srandme;
int num randupper lower lower;
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