Question: A drunkard's walk involves an individual wandering from the origin in 3 D space, represented by the coordinates ( 0 , 0 , 0 )

A "drunkard's walk" involves an individual wandering from the origin in 3D space,
represented by the coordinates (0,0,0). With each step they take, they move randomly in one of six
possible directions: north (positive y-axis), south (negative y-axis), east (positive x-axis), west
(negative x-axis), up (positive z-axis), or down (negative z-axis), each with a 1/6 probability. As
the individual takes more steps, they must remember where they started and continue moving
randomly.
The objective is to determine how far the individual will be from the starting point (0,0,0) after
taking N number of steps. We can create a C program to simulate this random walking motion in
3D for N steps. This program should ask the user to input an integer representing the number of
steps to be taken. It should work for any positive value of steps, even for a large number. However,
the program should display an error message if the user enters an invalid number (such as a
negative value or zero). After each step, the program should show the current 3D coordinates of
the random walker with respect to the origin (0,0,0). Finally, when the random walker has
completed all the steps, the program should calculate and display the squared distance from the
origin, which is determined by the formula x
2+y2+z2
.
[hint] to use a random number between two number in c
#include
#include <me.h>
srand(me(0));
int num =(rand()%(upper - lower +1))+ lower;

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