Question: a) Without texture filtering during texture lookup and using a single sample per pixel during rasterization (no supersampling). Which image would you expect to see
a) Without texture filtering during texture lookup and using a single sample per pixel during rasterization (no supersampling). Which image would you expect to see and why?
b) Now suppose there was texture filtering, but still with a single sample per pixel during rasterization. Which image would you expect to see and why?
c) Now suppose that instead of texture we use lots of small square polygons that are colored black and white. What would the image look like? Why?
9. Considering the following checkerboard texture renrered with OpenGL on a single polygon: 9. Considering the following checkerboard texture renrered with OpenGL on a single polygon
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