Question: Above code sets variables. Does not need to be changed. For the code below of the 2 steps, please give a new way to compute

 Above code sets variables. Does not need to be changed. For
Above code sets variables. Does not need to be changed.
For the code below of the 2 steps, please give a new way to compute the exact same code with the exact same outputs. So just putting it as different of a way as possible but the outputs should be the same and so should what is being computed.
the code below of the 2 steps, please give a new way
to compute the exact same code with the exact same outputs. So

rrow 60: dimN 50: samples 50 THIS LINE ESTABLISHES DIMENSIONS patch 20*ones (28, 20) background zeros (nrow, dimND RE3 BACKGROUND SET AS A 60 X 50 ZERO MATRIX ased 13579: RANDOM SEED NUMBER Big Prime (2131)-1 Xmat zeros (nrow les) XMAT SET AS A 3000 X 50 ZERO MATRIX index 1 for corner 1 4:8 for corner 2 4: for 1:nrow Ji goes from 1:60 for kk 1 dimN tti kk goes from 1:50 seed mod (16807 seed, BigPrime) aC 4* seed. Prime end picture background: R31 PICTURE BECOMES BACKGROUND AFTER BEING NON-ZERO BACKGROUND NO LONGER USED picture (cornerl) (corner 1+27)],[corner2:corner2+19]) patch Xmatau: index) reshape (picturernrow dimN, 1) andex index 1 end end for corner 26:30 for corner 2 26:30 for 1:nrow for kk 1: dinN mod (16807 seed, BigPrime) background. (ii, kk) 4 seed Big Prime end icture background. pigEure (corner1): (corner1+27)],I corner 2-191) patch corner2 Xmati: index) reshape (picture nrow dimN, 1) index index 1 end

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