Question: Alpha - Beta Pruning Given the following game tree and assuming that Max makes the first move, use the Alpha - Beta pruning algorithm to:
AlphaBeta Pruning
Given the following game tree and assuming that Max makes the first move, use the AlphaBeta pruning algorithm to:
Find the move that results in the best utility.
Show the utility value at each node that is explored, including the root.
Indicate the cutoff points, ie branches that should be pruned.
Enter your answers below. Enter whole numbers only. Do not enter any spaces. If the branch was pruned, enter for the utility value of the first node in such branch.
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