Question: Alpha - Beta Pruning Given the following game tree and assuming that Max makes the first move, use the Alpha - Beta pruning algorithm to:

Alpha-Beta Pruning
Given the following game tree and assuming that Max makes the first move, use the Alpha-Beta pruning algorithm to:
Find the move that results in the best utility.
Show the utility value at each node that is explored, including the root.
Indicate the cutoff points, i.e., branches that should be pruned.
Enter your answers below. Enter whole numbers only. Do not enter any spaces. If the branch was pruned, enter P for the utility value of the first node in such branch.
Alpha - Beta Pruning Given the following game

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