Question: An LC-3 program is stored in memory locations x3900 to 3306 (parts of this program are shown below). The program starts executing with the instruction

An LC-3 program is stored in memory locations x3900 to 3306 (parts of this program are shown below). The program starts executing with the instruction at X3990. The following list shows all the addresses loaded into the MAR in sequence as the program executes MAR trace x3888 x3995 x3801 x3806 W4901 x3883 9021 Here is a partial listing of the program contents. Using the information given, reconstuct and fill in what the missing bits must be. Each field in the last column contains 8 bits. address 4 bits 4 bits 8 bits 15 14 13 12 11 10 9 7 6 5 4 3 2 1 0 x3880 1 x3901 1 @ @ 1 @ @ @ @ 1 x3902 1 1 1 - x3903 x3884 1 1 1 1 1 0 @ 1 @ @ 1 1 x3995 @ @ @ 1 1 @ @ @ @ x3306 ! Submit You have used 0 of 3 attempts Save Reset Binary Puzzle 6 (continued) 0.0/10.0 points (graded) When the instructions which produce the Mar trace shown above have run, a value is stored in a memory cell, a character appears on the console, and one instruction has not yet) been executed. The hex(with an xadecimal value which is stored is The character printed to the console is The hex with an xadecimal version of the instruction not executed is An LC-3 program is stored in memory locations x3900 to 3306 (parts of this program are shown below). The program starts executing with the instruction at X3990. The following list shows all the addresses loaded into the MAR in sequence as the program executes MAR trace x3888 x3995 x3801 x3806 W4901 x3883 9021 Here is a partial listing of the program contents. Using the information given, reconstuct and fill in what the missing bits must be. Each field in the last column contains 8 bits. address 4 bits 4 bits 8 bits 15 14 13 12 11 10 9 7 6 5 4 3 2 1 0 x3880 1 x3901 1 @ @ 1 @ @ @ @ 1 x3902 1 1 1 - x3903 x3884 1 1 1 1 1 0 @ 1 @ @ 1 1 x3995 @ @ @ 1 1 @ @ @ @ x3306 ! Submit You have used 0 of 3 attempts Save Reset Binary Puzzle 6 (continued) 0.0/10.0 points (graded) When the instructions which produce the Mar trace shown above have run, a value is stored in a memory cell, a character appears on the console, and one instruction has not yet) been executed. The hex(with an xadecimal value which is stored is The character printed to the console is The hex with an xadecimal version of the instruction not executed is
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