Question: Android Studio - In this assignment you will develop a simple reflex and dexterity based game. 1. The game has the following objective. a. The
Android Studio - In this assignment you will develop a simple reflex and dexterity based game. 1. The game has the following objective. a. The objective of the game is to obtain as many hits on a randomly moving graphic on the screen. 2. The rules are as follows: a. A hit occurs when the user touches a point that is within the area defined by the target graphic. b. A miss occurs when the user touches a point that is not within the area defined by the target graphic OR the time to display elapses (see below). c. The game is over when the sum of hits and misses reaches 10. d. The graphic will be displayed for a random amount of time (TBD) and will be no shorter than TBD. e. If the time to display elapses, then a miss will be recorded and the graphic will be repositioned on the screen unless the game is over. 3. Utilize Canvas to: a. Draw the graphic on the screen. b. Determine the size of the screen. c. Determine the size of the target graphic. 4. When the game is over, display a graphic that announces the hit percentage.
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