Question: Answer wanna in system or coding please help ONLINE ORDER AND DELIVERY MANAGEMENT SYSTEM (OODMS) 0. THE COURSEWORK OVERVIEW & DESCRIPTION The Assignment requires you

 Answer wanna in system or coding please help ONLINE ORDER AND

Answer wanna in system or coding please help

ONLINE ORDER AND DELIVERY MANAGEMENT SYSTEM (OODMS) 0. THE COURSEWORK OVERVIEW \& DESCRIPTION The Assignment requires you to design and implement the OODMS which have 4 different types of users (i.e. Admin, Delivery Staff, Registered Customer \& Unregistered Customers). Unregistered Customers should be able to register themselves and system should contain features stated below: Admin Functionalities: 1) Login to Access System. 2) User Management (Add/Modify/search/delete Admin \& Delivery Staff) 3) Category Management (Add/Modify/search/delete Category) 4) Item Management (Add Item Category-wise/Modify/search/delete Item) 5) Display All records of a. Item Category b. Items, Category-wise c. Customer Orders d. Customer Payment 6) Search Specific record of a. Customer Order b. Customer Payment 7) Order Delivery Management a. Assign orders to Delivery Staff 8) Exit Functionalities of Delivery Staff: 1) Login to Access system. 2) View and select Orders for Delivery. 3) Take Feedback and Update Delivery Status. 4) Exit Functionalities of All Customers (Registered / Not-Registered): 1) View all Items as per category 2) New customer Register to Access other Details 3) Exit Functionalities of Registered Customer: 1) Login to Access System 2) Modify Customer's Own Profile 3) View Purchase History 4) Search for Items and Place an Order (Select Item and add to card) 5) Make payment to confirm order placement. 6) Exit ject Oriented Development with Java (Cto38:-3-2) Page 2 of 5 In addition, the system is necessarily to be designed and developed using objectoriented approach covering object orientation concepts and principles. Furthermore, a supporting document is required to reflect the design and the implementation details demonstrating the object-oriented programing concepts and their code samples

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