Archery Simulator For This Program There Is An Number Box. When The User Changes The Number Your
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Archery Simulator For This Program There Is An Number Box. When The User Changes The Number Your Program Should Simulate That Many Arrows Being Shot At The Target. The Simulation Will Need To Do Two Things. It Will Use The Use Tag And The Group#Arrows To Place Arrows Into Image, And It Will Calculate The Score. For Every Arrow Whose Centers Land In The Red
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