Question: Artificial Intelligence QUESTION 3 For the given game tree, what will be the calculated heuristic cost at the max player A using the min-max algorithm

Artificial Intelligence

Artificial Intelligence QUESTION 3 For the given game tree, what will be

QUESTION 3 For the given game tree, what will be the calculated heuristic cost at the max player A using the min-max algorithm with alpha-beta pruning. Also, which nodes will be pruned as a result of employing alpha-beta pruning? Assume square represents the MAX players and circle represents the MIN players. A D E F A OMC 6 5 10 2 1 15 18 O Max player A heuristic cost = 6, pruned nodes are KG Max player A heuristic cost = 2. pruned nodes are ), O Max player A heuristic cost = 6, pruned nodes are ), O Max player A heuristic cost = 8. pruned nodes are I, M, O Max player A heuristic cost = 18, pruned nodes are D, E, F

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