Question: Assembly Code Overview Time to make a game - a game that will fully show of your knowledge of assembly and your immersion into nerd

Assembly Code

Assembly Code Overview Time to make a game - a game that

will fully show of your knowledge of assembly and your immersion into

nerd culture! Okay, the second part might not be true, but you

are going to use your skills to make a game similar to

Advanced Dungeon and Dragons Way before World of Warcraft and other MMORPGs,

players would sit around a board and play the game in person.

Overview Time to make a game - a game that will fully show of your knowledge of assembly and your immersion into nerd culture! Okay, the second part might not be true, but you are going to use your skills to make a game similar to Advanced Dungeon and Dragons Way before World of Warcraft and other MMORPGs, players would sit around a board and play the game in person. The game itself is rather simple. Each player has a number of attributes that affect how strong, intelligent, lucky, etc... they are. They game uses dice- and probability- to determine if something happens. Players use their knowledge and skill to increase them in their favor. Add to the mix a fantasy world, dungeons, dragons, and gnomes-and you have a fun adventure! Fortunately, you don't have to implement the whole complexity of the game. You will only write a small subset of what the real game had Gameplay The game is a "free-for-all" between different players. Each player takes turns attacking other players. The last surviving player wins! The following is the basic logic of the game 1. Input the number of players 2. The game loops until only one player survives a. b. c. Player selects a target player The game rolls "dice" and deducts the points from the target's health Go to the next player Overview Time to make a game - a game that will fully show of your knowledge of assembly and your immersion into nerd culture! Okay, the second part might not be true, but you are going to use your skills to make a game similar to Advanced Dungeon and Dragons Way before World of Warcraft and other MMORPGs, players would sit around a board and play the game in person. The game itself is rather simple. Each player has a number of attributes that affect how strong, intelligent, lucky, etc... they are. They game uses dice- and probability- to determine if something happens. Players use their knowledge and skill to increase them in their favor. Add to the mix a fantasy world, dungeons, dragons, and gnomes-and you have a fun adventure! Fortunately, you don't have to implement the whole complexity of the game. You will only write a small subset of what the real game had Gameplay The game is a "free-for-all" between different players. Each player takes turns attacking other players. The last surviving player wins! The following is the basic logic of the game 1. Input the number of players 2. The game loops until only one player survives a. b. c. Player selects a target player The game rolls "dice" and deducts the points from the target's health Go to the next player

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