Question: Assignment 6: Given: 02/25/21 Due: 03/05/21 Points: 10 Purpose: Create a set of classes to model a Karel++ world. 1) A model of an interesting

Assignment 6:

 Given: 02/25/21 Due: 03/05/21 Points: 10 Purpose: Create a set of classes to model a Karel++ world. 1) A model of an "interesting corner." 2) A world - a collection of "interesting corners." Description: Use the "interesting corners" class idea to take a first step toward creating a model of a Karel++ world. Build a couple of your "interesting corners" and display their attributes to illustrate that they contain enough information to model the walls and beepers that would be found in a Karel++ World. Notes: ----- - Make your test program run a reasonable suite of test instructions to convince you, and to illustrate to me, that your class is working. - "Interesting corners" are corners that have walls or beepers associated with, making them "interesting." This allows you to store a very small number of these corners, and be able correctly assume the state of all other unrepresented corners. Submit your source code to otto as described in the 'Otto e-mail' notes described on otto. ===============================================================

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