Assignment Title: Library Management System with OOP in JAVA Instructions in this assignment, you will demonstrate...
Fantastic news! We've Found the answer you've been seeking!
Question:
Transcribed Image Text:
Assignment Title: Library Management System with OOP in JAVA Instructions in this assignment, you will demonstrate your understanding of core Object-Oriented Programming (OOP) concepts, including objects, classes, methods, loops, and various data types, as well as more advanced concepts such as inheritance and polymorphism Additionally, you will practice creating classes based on UML diagrams and declaring functions Part 1: UML and Class Creation (30 points) Assume that you have to develop a class diagram that represents a library system with books, members, and brarians. The UML diagram will include 1. A Book class with attributes such as the author, 8N, number of available copies, and other attributes 2. A library Member class with attributes such as name, Mbrary cand number, a ist of borrowed books, and other attributes 3 Abrarian class with name, position, email, password, and other attributes & Appropriate method names for classes to perform actions For Example, the book class must check out and return book methods with parameters Other attribute that you think need to be added. Please add at least 1 attribute of your own Develop a UML diagram based on the above requirements Part 2: Declaration of Classes, Attributes & Methods (30 points) Create all the classes mentioned in the UML diagram you answered in Part 1 to simulate a library system Your program should Write all classes, attributes, and methods definitions . Write a few methods declaration Allow a user to add books to the library system Allow a user to add members to the library system Allow a user to check out booksto patrons Allow a user to return books Ensure each function has a printout as the following code. You do not need to have full functionality Book(parameter) System.out.println("Add bok authod created and ready for call) Willdelater Part 3: Inheritance and Polymorphism (20 points) Extend the classes from Part 2 to demonstrate inheritance and polymorphism. Create subclasses of the Book class, such as Fiction, Nonfiction Books, and magazines with additional attributes and methods relevant to their type. Implement at least 2 polymorphic behaviors to handle different book types in your library system. Example of Polymorphic behaviors: Think of your superclass that has a method called addBook). Subclasses of that class have their own implementation of the addBook() method Part 4: Report (20 points) The report Should have the following sections: . Introduction: Briefly introduce the purpose of the assignment. . UML Class Design (Part 1): Provide the UML diagram you created. Declaration of Classes, Attributes & Methods (Part 2): Explain different classes and their methods importance in your design. Include code snippets to highlight the key parts of your program. Inheritance and polymorphism (Part 3): Describe how you extended the classes to demonstrate inheritance. Explain how you implemented polymorphism to handle different book types. Include code examples that showcase the inheritance and polymorphism in your program. References: If you use any external resources or references, cite them appropriately Part 3: Inheritance and Polymorphism (20 points) Extend the classes from Part 2 to demonstrate inheritance and polymorphism. Create subclasses of the Book class, such as Fiction, Nonfiction Books, and magazines with additional attributes and methods relevant to their type. Implement at least 2 polymorphic behaviors to handle different book types in your library system. Example of Polymorphic behaviors: Think of your superclass that has a method called addBook(). Subclasses of that class have their own implementation of the addBook() method. Part 4: Report (20 points) The report Should have the following sections: Introduction: Briefly introduce the purpose of the assignment. UML Class Design (Part 1): Provide the UML diagram you created. Declaration of Classes, Attributes & Methods (Part 2): Explain different classes and their methods importance in your design. Include code snippets to highlight the key parts of your program. Inheritance and Polymorphism (Part 3): Describe how you extended the classes to demonstrate inheritance. Explain how you implemented polymorphism to handle different book types. Include code examples that showcase the inheritance and polymorphism in your program. References: If you use any external resources or references, cite them appropriately. . . . . Assignment Title: Library Management System with OOP in JAVA. Instructions: In this assignment, you will demonstrate your understanding of core Object-Oriented Programming (OOP) concepts, including objects, classes, methods, loops, and various data types, as well as more advanced concepts such as inheritance and polymorphism. Additionally, you will practice creating classes based on UML diagrams and declaring functions. Part 1: UML and Class Creation (30 points) Assume that you have to develop a class diagram that represents a library system with books, members, and librarians. The UML diagram will include: 1. A Book class with attributes such as title, author, ISBN, number of available copies, and other attributes. 2. A Library Member class with attributes such as name, library card number, a list of borrowed books, and other attributes. 3. 4. A librarian class with name, position, email, password, and other attributes Appropriate method names for classes to perform actions. For Example, the book class must check out and return book methods with parameters. Other attributes that you think need to be added. Please add at least 1 attribute of your own. Develop a UML diagram based on the above requirements. Part 2: Declaration of Classes, Attributes & Methods (30 points) Create all the classes mentioned in the UML diagram you answered in Part 1 to simulate a library system. Your program should: Write all classes, attributes, and methods definitions. Write a few methods declaration. . o Allow a user to add books to the library system. o Allow a user to add members to the library system. o Allow a user to check out books to patrons. o Allow a user to return books. Ensure each function has a printout as the following code. You do not need to have full functionality. add Book(parameter){ System.out.println("Add book method created and ready for call"); // Will code later Assignment Title: Library Management System with OOP in JAVA Instructions in this assignment, you will demonstrate your understanding of core Object-Oriented Programming (OOP) concepts, including objects, classes, methods, loops, and various data types, as well as more advanced concepts such as inheritance and polymorphism Additionally, you will practice creating classes based on UML diagrams and declaring functions Part 1: UML and Class Creation (30 points) Assume that you have to develop a class diagram that represents a library system with books, members, and brarians. The UML diagram will include 1. A Book class with attributes such as the author, 8N, number of available copies, and other attributes 2. A library Member class with attributes such as name, Mbrary cand number, a ist of borrowed books, and other attributes 3 Abrarian class with name, position, email, password, and other attributes & Appropriate method names for classes to perform actions For Example, the book class must check out and return book methods with parameters Other attribute that you think need to be added. Please add at least 1 attribute of your own Develop a UML diagram based on the above requirements Part 2: Declaration of Classes, Attributes & Methods (30 points) Create all the classes mentioned in the UML diagram you answered in Part 1 to simulate a library system Your program should Write all classes, attributes, and methods definitions . Write a few methods declaration Allow a user to add books to the library system Allow a user to add members to the library system Allow a user to check out booksto patrons Allow a user to return books Ensure each function has a printout as the following code. You do not need to have full functionality Book(parameter) System.out.println("Add bok authod created and ready for call) Willdelater Part 3: Inheritance and Polymorphism (20 points) Extend the classes from Part 2 to demonstrate inheritance and polymorphism. Create subclasses of the Book class, such as Fiction, Nonfiction Books, and magazines with additional attributes and methods relevant to their type. Implement at least 2 polymorphic behaviors to handle different book types in your library system. Example of Polymorphic behaviors: Think of your superclass that has a method called addBook). Subclasses of that class have their own implementation of the addBook() method Part 4: Report (20 points) The report Should have the following sections: . Introduction: Briefly introduce the purpose of the assignment. . UML Class Design (Part 1): Provide the UML diagram you created. Declaration of Classes, Attributes & Methods (Part 2): Explain different classes and their methods importance in your design. Include code snippets to highlight the key parts of your program. Inheritance and polymorphism (Part 3): Describe how you extended the classes to demonstrate inheritance. Explain how you implemented polymorphism to handle different book types. Include code examples that showcase the inheritance and polymorphism in your program. References: If you use any external resources or references, cite them appropriately Part 3: Inheritance and Polymorphism (20 points) Extend the classes from Part 2 to demonstrate inheritance and polymorphism. Create subclasses of the Book class, such as Fiction, Nonfiction Books, and magazines with additional attributes and methods relevant to their type. Implement at least 2 polymorphic behaviors to handle different book types in your library system. Example of Polymorphic behaviors: Think of your superclass that has a method called addBook(). Subclasses of that class have their own implementation of the addBook() method. Part 4: Report (20 points) The report Should have the following sections: Introduction: Briefly introduce the purpose of the assignment. UML Class Design (Part 1): Provide the UML diagram you created. Declaration of Classes, Attributes & Methods (Part 2): Explain different classes and their methods importance in your design. Include code snippets to highlight the key parts of your program. Inheritance and Polymorphism (Part 3): Describe how you extended the classes to demonstrate inheritance. Explain how you implemented polymorphism to handle different book types. Include code examples that showcase the inheritance and polymorphism in your program. References: If you use any external resources or references, cite them appropriately. . . . . Assignment Title: Library Management System with OOP in JAVA. Instructions: In this assignment, you will demonstrate your understanding of core Object-Oriented Programming (OOP) concepts, including objects, classes, methods, loops, and various data types, as well as more advanced concepts such as inheritance and polymorphism. Additionally, you will practice creating classes based on UML diagrams and declaring functions. Part 1: UML and Class Creation (30 points) Assume that you have to develop a class diagram that represents a library system with books, members, and librarians. The UML diagram will include: 1. A Book class with attributes such as title, author, ISBN, number of available copies, and other attributes. 2. A Library Member class with attributes such as name, library card number, a list of borrowed books, and other attributes. 3. 4. A librarian class with name, position, email, password, and other attributes Appropriate method names for classes to perform actions. For Example, the book class must check out and return book methods with parameters. Other attributes that you think need to be added. Please add at least 1 attribute of your own. Develop a UML diagram based on the above requirements. Part 2: Declaration of Classes, Attributes & Methods (30 points) Create all the classes mentioned in the UML diagram you answered in Part 1 to simulate a library system. Your program should: Write all classes, attributes, and methods definitions. Write a few methods declaration. . o Allow a user to add books to the library system. o Allow a user to add members to the library system. o Allow a user to check out books to patrons. o Allow a user to return books. Ensure each function has a printout as the following code. You do not need to have full functionality. add Book(parameter){ System.out.println("Add book method created and ready for call"); // Will code later
Expert Answer:
Answer rating: 100% (QA)
To design a Library Management System based on the ObjectOriented Programming OOP principles with encapsulation and HASA relationships the classes Book LibraryMember and Library are defined with their ... View the full answer
Related Book For
Accounting Information Systems
ISBN: 9780132871938
11th Edition
Authors: George H. Bodnar, William S. Hopwood
Posted Date:
Students also viewed these programming questions
-
18. (10 pts) For the hollow cylindrical material subjected to a pure bending moment M = 75 Nm, with ro = 15 mm, r = 13 mm, L = 400 mm, determine the normal and shear stresses at points A, B, and C on...
-
In an isotropic elastic solid, Young's modulus, Poisson's ratio and the shear modulus are not independent of one another. You can see this by applying a shear stress (see diagram below) then rotating...
-
THIRD AVENUE SOFTWARE HEALTH-CARE APP PROJECT This case is new for the ninth edition of Information Technology Project Management . The case provides an opportunity to apply agile and Scrum...
-
What are the special features of (a) cross-section data, (b) time series data, and (c) panel data?
-
Reconsider Prob. 157. Using EES (or other) software, investigate the effect of the spring force in the range of 0 to 500 N on the pressure inside the cylinder. Plot the pressure against the spring...
-
The ozonolysis of natural rubber gives levulinic aldehyde Explain how this result is consistent with natural rubber's formula (eq. 14.22). CH,CCH,CH,CH=o.
-
For fully developed laminar pipe flow in a circular pipe, the velocity profile is given by \(u(r)=2\left(1-r^{2} / R^{2} ight)\) in \(\mathrm{m} / \mathrm{s}\), where \(R\) is the inner radius of the...
-
Crosettis Electronics issues a $600,000, 8%, 10-year mortgage note on December 31, 2014, to help finance a plant expansion program. The terms provide for semiannual installment payments, not...
-
Newton's Universal Law of Gravity (NULG) A) Discuss Newton's Universal Law of Gravity (NULG). a. What is required for there to be gravity? b. On what does gravity depend? c. What is the difference,...
-
1. Which process should VBB choose to produce?? 2. How much would VBP be willing to pay for the testing that is currently offered, for each batch?? 3. Would we be considered a perfect test, at twice...
-
Suppose the quantity x of radial tires produced each week is related to the unit selling price p by the equation where p is measured in dollars and x is measured in thousands. How fast is the weekly...
-
Given data table below. Data table Sales $ 1,264,200 Variable Cost of Goods Sold $ 212,592 Variable Operating Expenses .... $ 127,968 Direct Fixed Manufacturing Overhead .... $ 103,550 Direct Fixed...
-
7 points Your program must be coded for the Intel x86 architecture (IA-32). Code your program using the template "AL_Template_Irvine32.asm" provided on Canvas. Use VS2022 to code and debug your...
-
As Al gains traction, several businesses will integrate it to increase efficiencies and improve customer experience. At the same time, Al can help collect data and evaluate how it is used and what ii...
-
how does 25000 of common stock issued at .98 affect common stock outstanding of 100000?
-
1. If you deposit $4000 into an account paying 6% annual interest compounded quarterly, how much money will be in the account after 5 years?
-
Which of the following functions are NOT everywhere continuous: (A) f(x) = (B) f(x) = (x+3)4 (C) f(x) = 1066 (D) f(x) = mx + b (E) None of the above
-
You are maintaining a subsidiary ledger account for Police-Training Expenditures for 2013. The following columns are used: Inventory purchases are initially recorded as expenditures. Record the...
-
Distinguish between the conceptual level, the logical level, and the physical level of database architecture.
-
State two advantages of using cycle billing.
-
Consider the online cash receipts application discussed in this chapter. Modify the cash application procedure to allow the operator to process customer remittances with multiple payments or no...
-
A pivot bearing used on the shaft of an electrical instrument is shown in Fig. P1.86. An oil with a viscosity of \(\mu=0.010 \mathrm{lb} \cdot \mathrm{s} / \mathrm{ft}^{2}\) fills the \(0.001-\) in....
-
The viscosity of liquids can be measured through the use of a rotating cylinder viscometer of the type illustrated in Fig. P1.87. In this device the outer cylinder is fixed and the inner cylinder is...
-
The concentric cylinder viscometer shown in Fig. P1.88 has a cylinder height of \(10.0 \mathrm{~cm}\), a cylinder radius of \(3.0 \mathrm{~cm}\), and a uniform gap between the cylinder and the...
Study smarter with the SolutionInn App