Question: Cartesian coordinates or rectangular coordinates (Cartesian system) are a type of orthogonal coordinates used in Euclidean spaces, for the graphical representation of a mathematical relationship
Cartesian coordinates or rectangular coordinates (Cartesian system) are a type of orthogonal coordinates used in Euclidean spaces, for the graphical representation of a mathematical relationship (mathematical functions and analytical geometry equations), or movement or position in physics, characterized by having axes as reference orthogonal to each other that meet at the origin point. The name 'Cartesian' is introduced in honor of Ren Descartes, who first used them formally. Wikipedia reference. Using C++ solve the following statement. 1. Design and code the class shown in Figure 1. Use coding standards safe in your design. 2. Remember to include all the attributes or characteristics of the class, by design, they should be marked as private. (see image) 3. Add functionality to the class via getters and setters methods for all the attributes. Design the distance method that calculates and returns the distance between two points. 4. Design test cases to validate your program. 5. From a simple console application, declare an object to use and test the class you designed.

Point -x: double -y: double +Point ( double, double) +Point () +getX () : double +getY () : double +setX (double) : void +setY (double) : void +distance ( Point) : double
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