Question: CMSC 335 Project 2 Overview In the project you will construct a Java Swing GUI that uses event handlers and listeners while expanding on


CMSC 335 Project 2 Overview In the project you will construct a Java Swing GUI that uses event handlers and listeners while expanding on the project 1 Shape theme. Before completing this exercise, be sure to review and try the Java class and inheritance examples and materials found in this free Safari resource: https://learning.oreilly.com/library/view/java-the-complete/9781260440249/ You should focus on Chapters 24, 25, 26, and 27 If you have previously signed up for the Safari account you don't need to sign-up again. Just use this link: https://learning.oreilly.com/accounts/login/?next=/library/view/temporary-access/ If you have not previously requested a Safari account follow the details on this page to sign-up for your Safari Account: https://libguides.umuc.edu/safari You'll need to sign in using your UMGC student email account. Once you sign in, you'll have immediate access to the content, and you'll shortly receive an e-mail from Safari prompting you to set up a password and complete your account creation (recommended). Students: Your UMUC e-mail account is your username + @student.umuc.edu (example: hsolo2@student.umuc.edu). Assignment Details Design, implement and test a set of Java classes that allows a user to select a shape from a list of available shapes, enter appropriate dimensional parameters and then display that shape in a frame of your Swing-based GUI. For 3-D shapes consider loading an image from a file and displaying that as a representative. Your list of shapes should be similar, if not identical to the ones used in project one: Circle Square Triangle Rectangle Sphere Cube Cone Cylinder Torus Take advantage of various Swing AWT components including Layout Managers, Event Handlers, Listener Interfaces, Adapter Classes, Inner Classes, Buttons and other widgets as needed. Take your time on understanding how the graphical components and listeners work so you can easily display appropriate actions based on any event. Submission Requirements: 1. Submit all of your Java source files (each class should be in a separate.java file). These files should be zipped and submitted with the documentation. 2. UML class diagram showing the type of the class relationships. 3. Developer's guide describing how to compile and execute the program. The guide should include a comprehensive test plan that includes evidence of testing each component of the menu with screen captures and descriptions supporting each test. Documentation includes Lessons learned.
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