Question: Compare Breys arguments in this chapter regarding misrepresentation and bias in virtual environments, especially in virtual reality (VR) applications, to Buchanans argument in chapter 10

Compare Breys arguments in this chapter regarding misrepresentation and bias in virtual environments, especially in virtual reality (VR) applications, to Buchanans argument in chapter 10 concerning gender bias in the representation (or lack of it) in video games. How are their arguments similar? How are they different? Defend your answer. Please elaborate (beyond a yes or no answer) and provide your theoretical rationale in support of your responses. (knowledge)

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