Question: Consider a simple UDP - based client - server application: i . ( 1 0 points ) If a client sends a message of 1

Consider a simple UDP-based client-server application:
i.(10 points) If a client sends a message of 1024 bytes to a server over UDP, and the
underlying network allows a maximum packet size (MTU) of 1500 bytes, calculate how
many bytes will be sent over the network, including UDP and IP headers. Assume UDP
headers are 8 bytes and IP headers are 20 bytes.
ii.(5 points) What potential issues could arise if the server receives the packets out of order?
How does TCP handle this differently than UDP?
iii. (5 points) Why does UDP not require a handshake process before communication, and how
does this impact its reliability compared to TCP?

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