Question: Consider a simple UDP - based client - server application: i . ( 1 0 points ) If a client sends a message of 1
Consider a simple UDPbased clientserver application:
i points If a client sends a message of bytes to a server over UDP, and the
underlying network allows a maximum packet size MTU of bytes, calculate how
many bytes will be sent over the network, including UDP and IP headers. Assume UDP
headers are bytes and IP headers are bytes.
ii points What potential issues could arise if the server receives the packets out of order?
How does TCP handle this differently than UDP?
iii. points Why does UDP not require a handshake process before communication, and how
does this impact its reliability compared to TCP
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