Question: Consider the following C# class: public class SimpsonsCharacter { / / Fields private string name; private int age; public string catchPhrase; / / Constructor public

Consider the following C# class:
public class SimpsonsCharacter
{
// Fields
private string name;
private int age;
public string catchPhrase;
// Constructor
public SimpsonsCharacter(string name, int age)
{
this.name = name;
this.age = age;
this.catchPhrase = "Duh....";
}
// Method to get the character's name
public string GetName()
{
return name;
}
// Method to set the character's name
public void SetName(string newName)
{
name = newName;
}
// Method to get the character's age
public int GetAge()
{
return age;
}
// Method to set the character's age
public void SetAge(int newAge)
{
age = newAge;
}
// Method to display character information
public void DisplayInfo()
{
Console.WriteLine($"Name: {name}, Age: {age}");
}
// Method to make the character say something
public void SaySomething(string message)
{
Console.WriteLine($"{name} says: {message}");
}
// Method to make the character say something
public void SaySomething()
{
Console.WriteLine($"{name} says: {catchPhrase}");
}
}
Create a UML diagram of the class above using one of the following tools:
o Draw.io
o LucidChart
o Visio
o Mermaid
o Other (Ask First)
Ensure that all fields, methods, and constructors are included.
Ensure that all fields, methods, and constructors use the appropriate accessibility symbol
o private
o + public
o # protected
Ensure that all data types are correct

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