Question: Consider two GameObjects, A and B: A has only one Collider with the Is Trigger property checked. B has only one Collider with the Is
Consider two GameObjects, A and B:
A has only one Collider with the Is Trigger property checked.
B has only one Collider with the Is Trigger property unchecked.
What will happen when A and B collides?
One gameObject will become child of the other gameObject
They will pass through each other
One gameObject disappear
They will collide and bounce off each other
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