Question: Coursework Prototype (UML diagrams and clickable prototype) (app or website) The project's major goal is to develop a website or prototype for human resources
Coursework Prototype (UML diagrams and clickable prototype) (app or website) The project's major goal is to develop a website or prototype for human resources platform that can recommend individuals to employers based on candidate data such as work history, job-related abilities, education, and language proficiency modern prototype development of an application or a website. Tasks 1. Develop UML diagrams (use case, activity, and class diagrams 2. Finalize the app/website advanced prototype 3. Evaluate the advanced prototype Requirements 1. Design use case and activity diagrams and explain in detail in your report 2. Design one detailed class diagram and explain in detail in your report. 3. Finalise and evaluate your advance prototype by following testing methods such as UX and UI surveys, the pilot with a group of users and running a survey, etc.) 4/ The report should have the following structure: a. Introduction b. Research-based analysis to support your project idea c. Agile software development cycle (i.e., SCRUM). d. Design: i. Chosen program to develop your app or website and color scheme ii. Sitemap of mobile application or website iii. Sketches and Wireframes iv. Mock-up designs (UX design and UX flows (functionality) v. UML diagrams (entity-relationship, use case, activity, class diagrams) vi. Relational database diagrams e. Implementation (presentation and explanation of clickable prototype) f. Evaluation process g. Development reflection (overall discussion, improvements, what went well and what went wrong) h. i. Project Management and Group Communication (did it work? What did you learn about the process? Discuss positive and negative experiences) j. Conclusion
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