Question: create a c# program that will create a simple weapon crafting game with the following menu [1] Craft Sword [2] View all weapons [3] Damage

create a c# program that will create a simple weapon crafting game with the following menu [1] Craft Sword [2] View all weapons [3] Damage Test [4] Exit Choice: When the user selects [1], the menu will clear out and the program will display: Choose an Element for your sword: [1] EARTH [2] FIRE [3] HOLY [4] SHADOW [5] WATER [6] WIND [7] EXIT Enter Choice: The following will be the output based on the given choice: o You have created an EARTH SWORD! This sword may cause STUN effect! o You have created a FIRE SWORD! This sword may cause BURN status! o You have created a HOLY SWORD! This sword may cause BLIND effect! o You have created a SHADOW SWORD! This sword may cause CHAOS status! o You have created a WATER SWORD! This sword may cause CONFUSION status! o You have created a WIND SWORD! This sword may cause PARALYZE effect! NOTE: All of the swords' base damage is 500 (modified by elemental damage) The table below shows the damage multiplier ***** Earth Fire Holy Shadow Water Wind Earth 0% -50% -25% -25% 0% +100% Fire +100% -100% -100% -25% -75% 0% Holy 0% -50% -100% +100% 0% 0% Shadow 0% 0% +100% -100% 0% 0% Water +50% +100% 0% 0% -75% -50% Wind -100% 0% 0% 0% +100% -100% - 0% means it's a normal damage - + means additional damage percentage - - means reduced damage percentage After crafting, the user will be asked if he would like to create another. The program will keep creating until either the user stops or if all six swords were created, thus returning to th

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