Question: Create a console application to manage a library system using Dart. The project is centered around a and leverages object - oriented programming principles such

Create a console application to manage a library system using Dart. The project is centered around a and leverages object-oriented programming principles such as . The system features three main classes: .The class serves as a base class with private fields and , encapsulated through getter and setter methods. This class also includes a method to display the person's information.Derived from Person are the and classes, which add additional fields unique to each. The class includes a private field with its corresponding getter and setter methods, and an overridden method to show librarian-specific information. Similarly, the class introduces a private field , along with its own getter and setter methods, and an overridden method to present member-specific details.In addition to these classes, the project also includes a class. This class has private fields , and (which is an enum representing different book categories such as Science, Fiction, History, and Technology). The Book class also includes getter and setter methods for each field, along with a displayInfo method to show book details. (Note that Book Class is not extended from any classes in the project).In the method, various objects of these classes are created and stored in a List or Map (of your choice). Internal functions of these collections, such as and , are utilized to demonstrate their capabilities. For instance, the map() function might be used to show the book title, while could be used to filter out certain members from the list based on specific criteria

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