Question: Create a random number generator using dice using phyton . . . . You must create at least 5 dice The game must use conditionals
Create a random number generator using dice using phyton
You must create at least dice
The game must use conditionals If Else, Elif
The game must use nested conditionals if :if : do something
What lists should we create for the project?
How many loops do we need?
Part :
Create a list to store your gameplay.
Create at least lists to store your game statistics.
Part :
At the end of the output your gameplay statistics
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