Question: Create a random number generator using dice using phyton . . . . You must create at least 5 dice The game must use conditionals

Create a random number generator using dice using phyton ....
You must create at least 5 dice
The game must use conditionals (If, Else, Elif)
The game must use nested conditionals (if 0=0:if 1=1: do something)
What lists should we create for the project?
How many loops do we need?
Part 2:
Create a list to store your gameplay.
Create at least 2 lists to store your game statistics.
Part 3:
At the end of the output your gameplay statistics

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