Question: Create a struct of 2 0 points with random values of x and y coordinates between 1 - 1 0 . Now create another random
Create a struct of points with random values of x and y coordinates between Now create another random point A having x and y coordinate between and use generic linear search to check if A lies in the struct point objects. Use a generic bubblesort to sort descending order all the struct points based on their distance from the origin.
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