Question: Create a texture from a file that is suitable for the ground. Use texture unit 1 Immediately after creating this texture using init _ texture
Create a texture from a file that is suitable for the ground. Use texture unit
Immediately after creating this texture using inittexturefromfile, set the wrap method for both S and T to mirrored repeat.Use the function glTexParameteri with the binding point GLTEXTUREDYou will find examples of that code in module
Create three D textures that will be used on the columns Use texture units and
Create a texture from a file that is a wood texture. This will be used on the rotating blocks. Use texture unit
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