Question: Create a texture from a file that is suitable for the ground. Use texture unit 1 Immediately after creating this texture using init _ texture

Create a texture from a file that is suitable for the ground. Use texture unit 1
Immediately after creating this texture using init_texture_from_file, set the wrap method for both S and T to mirrored repeat.Use the function glTexParameteri with the binding point GL_TEXTURE_2D.You will find examples of that code in module 5.
Create three 2D textures that will be used on the columns Use texture units 2,3, and 4
Create a texture from a file that is a wood texture. This will be used on the rotating blocks. Use texture unit 0

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