Question: Create an Enemy abstract class that will act as a base class for other enemy types. Enemies will have the following characteristics: Properties: Name Health

Create an Enemy abstract class that will act as a base class for other enemy types. Enemies will have the following characteristics:

Properties:

Name

Health

Weapon

Armour

Behaviours:

The ability to create copies of itself (Copy constructor)

All get and set functions

Attack

Defend

Taunt

Create at least 2 classes that derive from the enemy class. Note: You may use the orc class created in Lab 1. Include any properties or behaviours unique to each derived enemy class.

Create a test class to test the functionality of your classes. Instantiate a minimum of 1 object from each derived class and test all the behaviours.

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