Question: def _ _ is _ valid _ move ( self , piece, from _ row, from _ col, to _ row, to _ col )

def __is_valid_move(self, piece, from_row, from_col, to_row, to_col):
"""Determines if the move made was valid."""
if piece.lower()=='p':
return self._is_valid_pawn_move(piece, from_row, from_col, to_row, to_col)
elif piece.lower()=='r':
return self._is_valid_rook_move(from_row, from_col, to_row, to_col)
elif piece.lower()=='n':
return self._is_valid_knight_move(from_row, from_col, to_row, to_col)
elif piece.lower()=='k':
return self._is_valid_king_move(from_row, from_col, to_row, to_col)
return False
def _is_valid_pawn_move(self, piece, from_row, from_col, to_row, to_col):
"""
Check if a pawn's move is valid.
Parameters:
- piece: The pawn piece ('P' or 'p').
- from_row: The starting row of the pawn.
- from_col: The starting column of the pawn.
- to_row: The ending row of the pawn.
- to_col: The ending column of the pawn.
Returns: True if the move is valid, False otherwise.
"""
if piece =='P':
direction =-1
start_row =6
else:
direction =1
start_row =1
if from_col == to_col:
if from_row + direction == to_row and self.__board[to_row][to_col]=='':
return True
if from_row == start_row and from_row +2* direction == to_row and self.__board[to_row][to_col]=='':
return True
elif abs(from_col - to_col)==1 and from_row + direction == to_row:
if self.__board[to_row][to_col]!='':
return True
return False
def _is_valid_rook_move(self, from_row, from_col, to_row, to_col):
"""
Check if a rook's move is valid.
Parameters:
- from_row: The starting row of the rook.
- from_col: The starting column of the rook.
- to_row: The ending row of the rook.
- to_col: The ending column of the rook.
Returns: True if the move is valid, False otherwise.
"""
if from_row != to_row and from_col != to_col:
return False
step_row =(to_row - from_row)// max(1, abs(to_row - from_row)) if from_row != to_row else 0
step_col =(to_col - from_col)// max(1, abs(to_col - from_col)) if from_col != to_col else 0
current_row, current_col = from_row + step_row, from_col + step_col
while current_row != to_row or current_col != to_col:
if self.__board[current_row][current_col]!='':
return False
current_row += step_row
current_col += step_col
return True
def _is_valid_knight_move(self, from_row, from_col, to_row, to_col):
"""
Check if a knight's move is valid.
Parameters:
- from_row: The starting row of the knight.
- from_col: The starting column of the knight.
- to_row: The ending row of the knight.
- to_col: The ending column of the knight.
Returns: True if the move is valid, False otherwise.
"""
row_diff = abs(to_row - from_row)
col_diff = abs(to_col - from_col)
return (row_diff ==2 and col_diff ==1) or (row_diff ==1 and col_diff ==2)
def _is_valid_bishop_move(self, from_row, from_col, to_row, to_col):
"""
Check if a bishop's move is valid.
Parameters:
- from_row: The starting row of the bishop.
- from_col: The starting column of the bishop.
- to_row: The ending row of the bishop.
- to_col: The ending column of the bishop.
Returns: True if the move is valid, False otherwise.
"""
if abs(to_row - from_row)!= abs(to_col - from_col):
return False
step_row =1 if to_row > from_row else -1
step_col =1 if to_col > from_col else -1
row, col = from_row + step_row, from_col + step_col
while row != to_row or col != to_col:
if self.__board[row][col]!='':
return False
row += step_row
col += step_col
return True
def _is_valid_queen_move(self, from_row, from_col, to_row, to_col):
"""
Check if a queen's move is valid.
Parameters:
- from_row: The starting row of the queen.
- from_col: The starting column of the queen.
- to_row: The ending row of the queen.
- to_col: The ending column of the queen.
Returns: True if the move is valid, False otherwise.
"""
if from_row == to_row or from_col == to_col:
return self._is_valid_rook_move(from_row, from_col, to_row, to_col)
if abs(to_row - from_row)== abs(to_col - from_col):
return self._is_valid_bishop_move(from_row, fro class Gamer:
This is my code(including pictures) it is not passing the tests in picture excet 1. i need help returning true.
 def __is_valid_move(self, piece, from_row, from_col, to_row, to_col): """Determines if the move

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