Question: ( define WIDTH 6 0 0 ) ( define HEIGHT 4 0 0 ) ( define DOT - SIZE 1 0 ) ( define INITIAL

(define WIDTH 600)
(define HEIGHT 400)
(define DOT-SIZE 10)
(define INITIAL-LOCATION (make-posn (/ WIDTH 2)(/ HEIGHT 2)))
(define DOT-IMAGE (circle DOT-SIZE "solid" "white"))
(define-struct posn (x y)) error: "posn: this name was defined in the language or a required library and cannot be re-defined"
(define INITIAL-WORLD (make-posn (/ WIDTH 2)(/ HEIGHT 2)))
;; handle-mouse: Posn -> Posn
;; Updates the dot's location to the mouse's location when clicked.
(define (handle-mouse pos)
...)
;; draw-dot: Posn -> Image
;; Draws the dot at the specified location.
(define (draw-dot pos)
...)
;; Exerddot: None -> None
;; Starts up the big bang program for the dot-moving game.
(define (exerddot)
(big-bang INITIAL-WORLD
(on-mouse handle-mouse)
(to-draw draw-dot)))
;; handle-mouse: Posn -> Posn
;; Updates the dot's location to the mouse's location when clicked.
(define (handle-mouse pos)
pos) ; For now, just return the mouse position
;; draw-dot: Posn -> Image
;; Draws the dot at the specified location.
(define (draw-dot pos)
(place-image DOT-IMAGE (posn-x pos)(posn-y pos)(empty-scene WIDTH HEIGHT)))

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