Question: Derive the average storage requirement ( bytes per vertex ) of the indexed triangles representation assuming that a vertex contains a position, a 2 D
Derive the average storage requirement bytes per vertex of the indexed triangles representation
assuming that a vertex contains a position, a D texture coord and a normal all byte float variables
and that the number of triangles is twice the number of vertices on average Derive the average storage requirement bytes per vertex of the indexed triangles representation
assuming that a vertex contains a position, a D texture coord and a normal all byte float variables
and that the number of triangles is twice the number of vertices on average.
Step by Step Solution
There are 3 Steps involved in it
1 Expert Approved Answer
Step: 1 Unlock
Question Has Been Solved by an Expert!
Get step-by-step solutions from verified subject matter experts
Step: 2 Unlock
Step: 3 Unlock
