Question: Design an educational training game using the c# language fourms So that the program generates different angles randomly (acute, right, obtuse) by using the line
Design an educational training game using the c# language fourms So that the program generates different angles randomly (acute, right, obtuse) by using the line tool in c# and then the user must specify the angle type according to the available options and if his answer is correct, it appears to him The answer is correct If his answer is wrong, it appears to him The answer is wrong , (Show the number of right and wrong attempts).
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