Question: Develop opengl code for to determine if a given ray r ( t ) = S + ~ct hits a generic convex polygon defined by

Develop opengl code for to determine if a given ray r(t)= S + ~ct hits a generic convex polygon defined by an array of n points in the z =0 plane a ={p1, p2,..., pn}. You may assume the points are given in clockwise order.

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